Via Cookie Clicker. At first it seemed like an ideal type of game: exponential functions, arbitrage, and absolutely no point to any of it. Then I learned there were eventually going to be aliens, gods, monsters, and a revolt by the producers of the cookies. I don't need or want themes, larger points, or involved gameplay.
A reminder, in its way, that Tomorrow and Tomorrow and Tomorrow worked as well as it did because it merely described the games that were being played; the one chapter in which a game was actually played in the text was not very good.
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